Is a indie survival car game where you drive around in different courses and doge the many obstacles using the cars special equipment as: Boost, Wings and Jump.
The game is created by students at DigiPen Institute of Technology wich is located in Redmond, Washington. This is a school dedicated to game development and other forms of computer science.
http://nitronic-rush.com/
" DigiPen Institute of Technology is a dedicated, world-renowned leader in education and research in computer interactive technologies."
A quote from the schools home page to find out more information is located here:
https://www.digipen.edu/about/
They have produced alot of great game developers, a shining example is three former students working on the game Guild Wars 2.
So since this is a school project there are limited information about the development and cost of the game.
Plattform: Windows PC.
Targeted audience: It gives a feel for the car games from the 90's but has revamped graphics and physics making it a great example of how to make smart and creative ways to create a car game. So this will trigger for people who played and love car games in the 90's but also older and younger audiences,
Thoughts behind the game:
The little information their homepage gives about the game itself it seems like it is a experimental game, to se if it hit a cord with the targeted audiences and if it is liked. It has won a bunch of awards from different Indie sites and festivals. And the general feel of the discussion forum is very possitive. So i would say they have something here they could build on.
Gametrailer:
Gameplay summary:
Goals: The players goal is to complete all the courses with his life intact.
The game world: This is a thing of beauty, it is so mezmerising to me that this is a free game, it looks so awesome and then when you combine in the audio it just become a total package. And to think this is made by students ill say WOW. It looks amazing and the gameplay aint that bad to be a computer based car game.
Win/Loose: Win if you complete all the courses, loose if die and then you need to try again until you succed.
Of a list called Fourteen Forms of Fun on Gamasutra:
http://accad.osu.edu/~pgarrett/730/gamasutra/Gamasutra-Fourteen-Forms-of-Fun.html
Out of the fourteen id pick this to stick for this game:
- Beauty - It definatly got beauty it is to be a free to play indie game looking awesome.
- Immersion - The world is so beautiful that i get mind boggeled to think students made this game.
- Competition - With yourself to do better and succed in the game.
- Thrill of Danger - With insane jumps, rolls and acrobatic you get the sense of danger for sure.
- Advancement and Completion As you play u will unlock different items and tracks untill you are complete
- Application of an Ability - And yes this realy counts since you can use your wings boost or jump to do insane acrobatics or just to complete the difficult tracks.
What was great about the game?
It looks amazing and the sound is amazing and it got a fresh way to do a simple car game.What could be done better?
Well the only thing i would prefer is to get this to a consoll as they are more capable for players to experience car games in general but other than that im in awe of how well made the game is